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Category Archives: Stage3D

Dealing With AGAL Registers

Posted on October 12, 2011 by Sam Driver
2

A thorough tutorial on the use of registers for AGAL shaders. How to go about setting their values and accessing them in the shader.

Continue reading “Dealing With AGAL Registers” »

Posted in Stage3D, Tutorial | 2 Replies

Accelerated Particle Effects

Posted on October 10, 2011 by Sam Driver
2

Not (yet) a tutorial this time, just the demonstration of a GPU-based particle system and a glimpse at the advantages of hardware acceleration.

Continue reading “Accelerated Particle Effects” »

Posted in Development, Stage3D | 2 Replies

Simple Annotated Example of Stage3D

Posted on October 5, 2011 by Sam Driver
1

The first step is often the hardest. Here I provide a very simple example of rendering using Stage3D, complete with extensive comments.

Continue reading “Simple Annotated Example of Stage3D” »

Posted in Stage3D, Tutorial | 1 Reply

Stage3D Shader Cheatsheet

Posted on October 5, 2011 by Sam Driver
7

A quick reference for working with AGAL, the new shader language for use with Stage3D introduced with Flash Player 11.

Continue reading “Stage3D Shader Cheatsheet” »

Posted in Stage3D, Tutorial | 7 Replies

Posts by category:

  • Development (7)
  • Others' Games (1)
  • Stage3D (4)
  • Tutorial (8)

Contact:

sdriver [at] gmx.co.uk

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