Stepping through the process of creating a realtime median filter shader for Stage3d that pushes affectionately against the platform’s limits.
Category Archives: Stage3D
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Stage3D Resource Links
A collection of the most useful Stage3D links I’ve come across.
Particles Redux
In the far distant past of last October I showed a little Stage3D accelerated particle system. Displaying a fantastic rate of progress I’ve made the same thing again, but this time it’s better, and uses HaXe.
Dealing With AGAL Registers
A thorough tutorial on the use of registers for AGAL shaders. How to go about setting their values and accessing them in the shader.
Accelerated Particle Effects
Simple Annotated Example of Stage3D
Stage3D Shader Cheatsheet
A quick reference for working with AGAL, the new shader language for use with Stage3D introduced with Flash Player 11.






