A compilation of links for resources to help in designing games that accommodate colour-blind players.
Colour-blindness is pretty common. Designing a game or other visual experience so that it can be enjoyed by someone with the condition is pretty easy. So let's do it!
An article on Negative Gamer about Bioshock 2 failing to do it.
Concise advice from wearecolorblind.com
Contrast Analyser - A very neat program that can approximate what someone with particular types of colour-blindness see when they look at a given image. Use the "select window" option in the Image menu and just point it at whatever you're working on.
An interesting colour adjustment algorithm that claims to make coloured areas of images easier to differentiate by those with colour-blindness. If it does work it looks like the type of thing that could be rather easily made into a shader.
